I have learnt to remain patient and make work that fills a long brief. For example before this module I found it much easier to work on shorter briefs as I could stay focused and motivated, but as soon as I hit the two week stage my ideas would begin to flounder and both the quantity and quality of work produced would dwindle. Now I seem to have a new found drive that keeps me entertained for briefs up to five weeks, I think this is mainly because I have learnt to concept build more efficiently and I tend not to settle on an idea straight away. This helps me produce more varied work and explore possible avenues. I also feel that working in a partnership with a very motivated person helped me to realised I needed to become more motivated myself. I really liked the collaborative brief because of this reason, I think if I were to have worked with anybody else both 'Communication is a Virus' and 'Speaking from Experience' would have suffered. Luckily they didn't.
I think that primary research has proved the most useful. Gathering information from a first hand perspective really helps me to figure out where I should go with a project. Sometimes it can be a little disheartening if you don't get the research you need to back up your work though. This can soon be overcome by altering your direction, as long as you do it early enough. Working on my Design Context blog had really helped me in terms of design. Usually I would come to a stand still when I have to start composition and image rendering, but by purposely researching such a variety of artists it has helped me come to visually appealing outcomes.
I think I work very strategically and organise my work very carefully. I make sure that my sketchbooks reflect the path I have taken, and in turn hopefully people from an outside perspective can see this as clearly. I think it would always be interesting for me to move away from the sketchbooks, but if aint broke, don't fix it. Plus by doing this, I can always go back to a certain stage if I feel it could work and want to explore it in greater deatil.
I think that I could always spend more time on blogging and not wait for it to get to an overhwelming stage. Also I didn't give my all to the inDesign brief. Because it was a programme I had never used before I naturally found it difficult, and instead of trying to tackle these problems by practicing and practicing I simply left them until it got too much. It was hard to get back on track when I had put it off for so long. I also think that the work I produce tends to be too print based, maybe I should work on trying to vary my final resolutions.
- Keep on top of blogging, therefore leaving more time for more important things before a deadline.
- Brainstorm even more, expand on concept building, just never settle on an idea too early and end up creating a project that I'm not really proud of.
- Use Design Context blog in a more thorough way, for example use links to connect my work and where I found inspiration from.
- Keep on with the daily diary entries, but start to use mission statements and to-do lists as well.
- Don't put off something because you find it difficult, keep perservering with it until you eventually get your head around it e.g. inDesign.
Are there any things we could have done differently that would have benefitted yoour progress?
Sometimes the deadlines and crits weren't scheduled clearly. For example at one point I thought the final crit was on a Monday but it was in fact a Friday, therefore I rushed some visuals and missed a stage in my development. Apart from that, moodle and the noticeboard tell me everything I need to know.
Punctuality: 5
Motivation: 4
Commitment: 4
Quantity of work produced: 4
Quality of work produced: 4
Contribution to the group: 3
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